Minecraft Education Launches Good Game Ahead of Safer Internet Day

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Minecraft Education Launches Good Game Ahead of Safer Internet Day


Every day, on-line video games are a method for younger individuals to attach with others. They’re participating, artistic areas the place gamers work together and construct neighborhood. At Xbox, we try for each participant to have an inclusive, welcoming expertise — and an vital step in that’s creating environments the place gamers really feel secure. Together, we are able to foster thriving digital communities. 

Online environments have their very own distinctive challenges in contrast with real-world eventualities, and so they require completely different digital expertise, particularly for our youngest gamers. Ahead of Safer Internet Day, Minecraft Education has created a brand new addition to the CyberSafe assortment of immersive Minecraft worlds designed to assist younger individuals keep secure, joyful, and thriving on-line.  

CyberSafe: Good Game is a enjoyable, story-based journey that helps gamers perceive the tasks, instruments, responses, and methods that allow wholesome on-line interactions, collaboration, and rewarding digital experiences, whether or not these are a part of multiplayer gaming or different on-line actions.  

Minecraft Education customers can discover CyberSafe: Good Game within the in-game lesson library. The world can also be accessible free of charge for Minecraft Bedrock gamers within the Minecraft Marketplace

An Adventure Through Online Gaming

CyberSafe: Good Game takes place simply earlier than summer time break, as a bunch of pals discusses find out how to stage up of their favourite sport collectively. Unfortunately, certainly one of their pals can’t play as a result of they broke their controller after a sequence of irritating encounters with on-line bullies. 

To assist their pal, gamers create a Good Game Guide. This guidebook will present useful methods for managing difficult on-line conditions in assist of a safer, extra satisfying gaming expertise. 

In CyberSafe: Good Game, gamers encounter frequent issues they could expertise in on-line areas, together with on-line bullies sabotaging their success, extreme distractions from the in-game chat, inappropriate display names and language, and extra. In every situation, they’ll have the prospect to make use of the proper instruments to deal with the problem. Players can select to disregard, right, mute, or report a habits. 

After every problem, gamers will mirror on what they’ve skilled and add an entry into their Good Game Guide. At the top of the journey, they’ll be capable of use this guidebook as a code of conduct for his or her future on-line gaming experiences.  

Building a Better Online Community for Everyone

CyberSafe: Good Game emphasizes duty and treating others with respect, kindness, and consideration when on-line. The sport’s challenge-based framework permits gamers to use efficient instruments and methods to the gaming area, giving them alternatives to apply acceptable responses, normalizing their use, and fostering empathy and accountable digital habits. 

“Good Game is the latest learning adventure in the CyberSafe series where players are given the tools to be agents on their safety journey. In a world that deeply needs more collaboration and dialogue, what could be more important than sparking a cultural shift to foster healthy and respectful communities,” says Carlos Figueiredo, Director of Player Safety on Minecraft.

As the world turns into extra infused with expertise, it’s essential that younger individuals be taught to take a look at digital areas as boards they will use to make the world higher. 

Research reveals the position that folks and educators can take to assist younger individuals navigate the web world. Microsoft’s annual Global Online Safety Survey discovered that 87 p.c of kids surveyed reported speaking to their dad or mum about a web-based danger. That means younger individuals usually belief their mother and father for assist on these points, and talking with mother and father, caregivers or trusted adults is a vital a part of creating safer on-line habits.  

These conversations aren’t all the time simple, however there are some highly effective methods mother and father can take note. A report from the National Institute of Standards and Technology shares some key findings: 

  • Start the dialog early. 
    Discussions about digital citizenship can begin as quickly as younger individuals start utilizing expertise. By the time they’re in elementary faculty, kids usually already learn about safety, privateness, and on-line dangers, and so they’re wanting to discover ways to keep secure.  
  • Talk it out to assist younger individuals navigate on-line areas. 
    Parents may hesitate to deliver up on-line privateness and safety as a result of they don’t really feel like they know sufficient. But when kids speak to their mother and father, they turn into extra educated, even when the conversations aren’t extremely technical—simply matters like on-line actions and making good selections.  
  • Understand how younger individuals see the digital world
    Children are likely to see on-line privateness and safety as inside their management, and so they perceive that completely different dangers include completely different conditions. On the opposite hand, mother and father are likely to see most on-line actions as dangerous, so that they usually implement restrictions as an alternative of discussing optimistic behaviors and outcomes. 

If you’re on the lookout for extra assets and suggestions for household gaming, go to xbox.com/household. You can be taught extra about what Xbox gives for households, together with details about privateness and entry to privateness instruments, the Xbox Family Settings app, and our Community Standards. Finally, discover the Family Online Safety Toolkit to seek out additional steerage and assist for secure, enjoyable, and wholesome digital communities. 

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