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From Software’s Elden Ring gained Game of the Year on the prestigious Dice Awards on Thursday night time, beating out its rival for the yr God of War: Ragnaröokay.
Sony’s God of War title really gained extra awards with a complete of seven. But Elden Ring took residence the large one in addition to the awards for Outstanding Technical Achievement, Outstanding Achievement in Game Design, Outstanding Achievement in Game Direction and Role-Playing Game of the Year.
The twenty sixth annual Dice Awards was hosted by the Academy of Interactive Arts & Sciences (AIAS) on the shut of the Dice Summit in Las Vegas this week.
Members of the academy additionally extremely acknowledged Sony Interactive Entertainment’s Santa Monica Studio for his or her work on God of War: Ragnaröokay, adorning the studio with 7 Outstanding Achievement awards throughout the Animation, Art Direction, Character, Original Music Composition, Audio Design, and Story classes.
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Warner Bros. Games was awarded with Fighting Game of the Year award for his or her free-to-play mash-up, MultiVersus, whereas the group at Marvel Games gained Mobile Game of the Year for his or her card-battler Marvel Snap.
Across the night, the AIAS additionally took time to acknowledge the business’s impartial developer group, awarding developer Isometricorp Games LTD’s Tunic with an Outstanding Achievement for an Independent Game award, in addition to poncle with an Action Game of the Year award for his or her fast-paced time survival sport Vampire Survivors.
The AIAS additionally honored an business legend – Tim Schafer of Double Fine Productions – for his contributions to the online game business over his illustrious 30+ yr profession. Former colleague Greg Rice (Sony Interactive Entertainment) introduced Schafer with the Academy’s prestigious Hall of Fame award.
“We are thrilled to celebrate a special 26th edition of the Dice Awards by bringing together the interactive entertainment industry to toast the developers who continue to surprise and delight us all with their talent, passion, innovation, and hard work,” mentioned Meggan Scavio, Academy of Interactive Arts & Sciences president, in an announcement. “On behalf of the Academy and your peers across the industry, a heartfelt congratulations to all of the incredible 2022 nominees and winners.”
Greg Miller of Kinda Funny and Stella Chung of IGN hosted the occasion.
The full record of winners from the 2022 D.I.C.E. Awards are beneath:
Game of the Year
Elden Ring
Outstanding Achievement in Game Direction
Elden Ring
Outstanding Achievement in Game Design
Elden Ring
Outstanding Achievement in Animation
God of War: Ragnaröokay
Outstanding Achievement in Art Direction
God of War: Ragnaröokay
Outstanding Achievement in Character
God of War: Ragnaröokay – Kratos
Outstanding Achievement in Original Music Composition
God of War: Ragnaröokay
Outstanding Achievement in Audio Design
God of War: Ragnaröokay
Outstanding Achievement in Story
God of War: Ragnaröokay
Outstanding Technical Achievement
Elden Ring
Action Game of the Year
Vampire Survivors
Adventure Game of the Year
God of War: Ragnaröokay
Family Game of the Year
Mario + Rabbids: Sparks of Hope
Fighting Game of the Year
MultiVersus
Racing Game of the Year
Gran Turismo 7
Role-Playing Game of the Year
Elden Ring
Sports Game of the Year
OlliOlli World
Strategy/Simulation Game of the Year
Dwarf Fortress
Online Game of the Year
Final Fantasy XIV: Endwalker
Immersive Reality Technical Achievement
Red Matter 2
Immersive Reality Game of the Year
Red Matter 2
Outstanding Achievement for an Independent Game
Tunic
Mobile Game of the Year
Marvel Snap
I loved the awards present and the Dice Summit, which I’ve been coming to because it began within the mid-Nineties.
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